77 research outputs found
Proceedings of the 1st joint workshop on Smart Connected and Wearable Things 2016
These are the Proceedings of the 1st joint workshop on Smart Connected and Wearable Things (SCWT'2016, Co-located with IUI 2016). The SCWT workshop integrates the SmartObjects and IoWT workshops. It focusses on the advanced interactions with smart objects in the context of the Internet-of-Things (IoT), and on the increasing popularity of wearables as advanced means to facilitate such interactions
Proceedings of the 3rd IUI Workshop on Interacting with Smart Objects
These are the Proceedings of the 3rd IUI Workshop on Interacting with Smart Objects. Objects that we use in our everyday life are expanding their restricted interaction capabilities and provide functionalities that go far beyond their original functionality. They feature computing capabilities and are thus able to capture information, process and store it and interact with their environments, turning them into smart objects
Proceedings of the 2nd IUI Workshop on Interacting with Smart Objects
These are the Proceedings of the 2nd IUI Workshop on Interacting with Smart Objects. Objects that we use in our everyday life are expanding their restricted interaction capabilities and provide functionalities that go far beyond their original functionality. They feature computing capabilities and are thus able to capture information, process and store it and interact with their environments, turning them into smart objects
Proceedings of the 4th Workshop on Interacting with Smart Objects 2015
These are the Proceedings of the 4th IUI Workshop on Interacting with
Smart Objects. Objects that we use in our everyday life are expanding
their restricted interaction capabilities and provide functionalities
that go far beyond their original functionality. They feature computing
capabilities and are thus able to capture information, process and store
it and interact with their environments, turning them into smart objects
I Tell You Something
The designers of voice based systems must carefully think about the way to
deliver the user to ensure a good user experience. However, the invisible
and transient nature of audio makes it hard to accomplish this goal. In this
paper, we introduce a pattern language to design the system output in spoken
dialog systems
Design mobiler Nutzereingaben
Mobile Endgeräte, wie Smartphones, ermöglichen, jederzeit auf Information zugreifen zu können. Nutzer wollen jedoch auch selbst Information bereitstellen. Aber wie? Mobile Geräte kommen mit einer Reihe von Einschränkungen, die die Eingabemöglichkeiten erschweren. Wissen über das Design von Benutzungsoberflächen im Desktopbereich ist hier nicht immer hilfreich. In diesem Artikel wird aufgezeigt, wie man mit diesen Beschränkungen umgehen kann, um Nutzereingaben auch jenseits der klassischen Formulare mit den verfügbaren grafischen Elementen mobil erfassen zu können
Java Speech API 2.0: Finale Aufräumarbeiten
Heimlich, still und leise wurde die Java Speech API 2 (JSR 113) vom Final Release Candidate überarbeitet und Anfang Mai als Final-Release veröffentlicht. Dennoch hat es an der API noch einige Umbauarbeiten gegeben. Dieser Artikel beschreibt die Änderungen von der Vorgängerversion zu der nun finalisierten Version
A Pattern Language for Error Management in Voice User Interfaces
Error handling is a crucial aspect of the success of voice based interfaces since the underlying technology always leaves some uncertainty about the recognized input. In this paper a pattern language for error management in voice based interfaces is presented, enabling designers and developers to deal with this limitation. It integrates into our pattern language for voice user interfaces.
Position Paper on Dialog and Discourse
In this paper I describe my research interests in the area of Collaborative User Interfaces for Smart Spaces
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